Agriculture & Farming apps.
12 apps · 664 reviews held · 405 negative · 2026-09-02 snapshot
The market’s shape
Every complaint, counted
Nothing here cleared the gap bar. This is the full ranking.
- Ads131 · 32.3% · 5 apps
- Billing93 · 23.0% · 5 apps
- Performance68 · 16.8% · 8 apps
- UX20 · 4.9% · 5 apps
- Support15 · 3.7% · 2 apps
- Limits & caps8 · 2.0% · 1 apps
- Login & auth6 · 1.5% · 4 apps
- Accuracy5 · 1.2% · 2 apps
- Sync & data2 · 0.5% · 2 apps
The tick marks the store-typical rate. A review can mention more than one theme, so these sum past 100%.
Is anyone looking for this?
What Apple and Google complete after agriculture & farming apps, in their order.
Marked App Store phrases are searched, but no app in this market says them in its name.
Potential customers
People the apps here do not serve, and what they asked for.
- Shut out by device or contextiPad 22
Counted in 1 to 4 star reviews. The small numbers are how many reviews named each thing. What they wrote is in the free trial.
Who’s in it
All 12 apps counted in this market · 2026-09-02.
- Klondike Adventures: Farm Gameno Android match · Ads 42.9%—
- TractorHouse: Farm Equipmentno Android match · UX 29%—
- AgWeb News & Marketsno Android match · ——
- Tractor GPS - Field Guidanceno Android match · Billing 45%—
- Seed Farm 3D: Plant & Tradeno Android match · Ads 55.6%—
- RFD+no Android match · Billing 63.6%—
- OneSoil Scouting: Farming Toolno Android match · ——
- fieldmargin: manage your farm282,011 installs · Performance 83.3%282,011
- HitchPin Agricultureno Android match · ——
- Farm Fest - Farming Gameno Android match · ——
- FarmQA - Crop Scouting & more25,649 installs · —25,649
- Farmable: Farm Manager Appno Android match · ——
Installs are Google's own count, captured 2026-09-06. 2 of 12 apps have an Android listing we could match. A dash means we could not pair the two stores, not that the app is absent from Play.
What they charge, and what it costs them
Prices from Apple’s public pages; the share counts payment-mechanics language only.
| App | Price | Tiers | Money complaints |
|---|---|---|---|
| Klondike Adventures: Farm Game$0.99–$19.99 · 10 tiers | $0.99–$19.99 | 6% of 266 | |
| Tractor GPS - Field Guidance$89–$129 · 2 tiers | $89–$129 | 0% of 20 | |
| Seed Farm 3D: Plant & Trade$0.99–$9.99 · 10 tiers | $0.99–$9.99 | 0% of 18 | |
| RFD+$9.99–$89.99 · 2 tiers | $9.99–$89.99 | 0% of 33 | |
| OneSoil Scouting: Farming Tool$18–$190 · 5 tiers | $18–$190 | 0% of 0 | |
| fieldmargin: manage your farm$13.49–$599.99 · 6 tiers | $13.49–$599.99 | 0% of 6 |
Browse the apps behind these counts
Every app we count, with the complaint it runs furthest above the store’s typical rate.
Open the app libraryIs there a market for a new agriculture & farming app?
12 apps compete on this shelf, holding 664 App Store reviews. Those are counts, not a verdict. The page shows what is unfixed, not whether to build.
How many agriculture & farming app reviews did App Imp count?
664 US App Store reviews across 12 apps, 405 of them negative. Counted on the 2026-09-02 snapshot, never estimated.
How markets are ranked
We give each market a mark out of 100 for seven things (nobody's fixed it 20 · above the norm 15 · how angry 10 · room to build 15 · room to enter 15 · getting bigger 20 · willingness to pay 5). Then we multiply the marks together. We do not average them.
Averaging lets a market hide one bad problem behind good numbers. Multiplying means one bad mark pulls the whole score down. That is the point. A market you cannot win is still a market you cannot win, however badly it is served.
Each mark has a fixed rule. Nobody’s fixed it and willingness to pay are plain shares. Above the norm maxes out at 4 times the store’s usual rate. How angry runs from star3.0 down to star1.5. Room to enter is what the biggest app does not own. Getting bigger hits 100 at 10% growth. Room to build is different. It is a sweet spot, not a size. A market can be too small to live on, or too big to break into.
If we cannot count something, we leave it out. We never guess it. The score only sorts this list. Every other number you see on a market is counted.
How this is counted
Every number is arithmetic over the reviews we hold, re-counted weekly: nothing modelled, nothing scored. Themes come from a frozen pattern classifier rather than a model reading reviews, so the same review always lands in the same bucket. A market rate is pooled across every app here; the store rate is the same count across 12,728 apps. A complaint is only called a gap when at least half the market carries it, at least 20 reviews are behind it, and the market’s rate is elevated above the store’s, the same cutoff used everywhere on this site, because a problem concentrated in one app is that app’s bug, and a problem every app on the store shares is nobody’s gap. This market has no full report yet, so the per-app notes are absent rather than estimated. The anger axis is counted either way: mean star of the reviews carrying each theme, from the same classifier as the counts above.