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Tournament and scoring apps

  1. Market

    Installs
    37.6M

    Across 10 of 19 apps we could match.

    • CricHeroes-Cricket Scoring App: 29,145,792 installs
    • Winner: 4,955,105 installs
    • SportsEngine Tourney: 1,490,248 installs
    • Golf Genius: 719,929 installs
    • Scoreholio: 455,709 installs
    • 4league: 269,321 installs
    • USGA: 247,314 installs
    • Zorts Sports: 155,495 installs
    • Squabbit: 90,157 installs
    • SincSports: 72,339 installs
    • 78% leader share. CricHeroes-Cricket Scoring App, by Google Play installs, across the 10 of 19 apps we could match
    • #46 Sports rank. Scoreholio, top grossing, the best rank any app here holds
    • $2.99 median price. Lowest in-app price, median over the 7 apps that list one. 7 of 14 charge.
    • 10 of 19 recently updated. Updated in the 30 days before 2026-11-09
  2. Competition

    1. SportsEngine Tourney13 Sep444k ratings$0.99 to $5.99
    2. Golf Genius4 Nov76k ratings
    3. USGA9 Oct22k ratings
    4. SincSports10 Sep7k ratings
    5. Scoreholio5 Oct6k ratings$2.99 to $199.99
    6. GolfNow Compete28 Sep6k ratings
    7. Squabbit23 Oct6k ratings$4.99 to $399.99
    8. My Bracket27 Aug5k ratings$39.99 to $49.99 a year
    9. Zorts Sports5 Nov5k ratings
    10. The Masters Tournament6 Jun3k ratings
    11. Winner8 Nov2k ratings$2.49 to $22.49
    12. Tournament Mgr21 Mar1k ratings
    13. CricHeroes-Cricket Scoring App6 Nov732 ratings$12.49 to $24.99 a year
    14. 4league3 Nov406 ratings$6.49 to $12.49
    15. iWanamaker2 Sep66 ratings
    16. Golfify6 Nov51 ratings
    17. Scoreboard Live Scoring12 Oct20 ratings
    18. Bad Golf App8 Nov6 ratings
    19. CrickHunt29 Oct1 ratings

    See what these apps advertise

  3. Reviews

    What 2,580 reviews talk about, every star counted.

    1. Ads+2.5%9 of 18 apps
    2. Wishlist+0.9%15 of 18 apps
    3. UX−1.0%14 of 18 apps
    4. Login & auth−2.4%14 of 18 apps
    5. Support−3.1%16 of 18 apps
    6. Performance−5.1%17 of 18 apps
    7. Billing−11.7%14 of 18 apps

    We have not counted the wishes for this market yet.

  4. Searches

    Position in Apple’s suggestions
    1510
    010203041
    Countries

    Checked. Nothing to show.

    Google suggests no wishes for this term.

  5. Traffic

    We have not priced this market’s searches yet.

  6. Your test

    Your 7 days are up

    Where to launch. What a user costs. Every review.

    • Where to launch
    • What a user costs
    • Every review, word for word
    • Check any idea
    Keep reading

    €20 a month. Cancel any time. The counted page stays free either way.

Is there a market for a new tournament and scoring app?

19 apps compete here. They hold 37,601,409 installs on Google Play, counted across the 10 we could match. We hold 2,580 of their App Store reviews. Those are counts, not a verdict. The page shows what is unfixed, not whether to build.

How much do tournament and scoring apps charge?

7 of the 14 apps we could check charge inside the app. Half of them start at $2.99 or less. 5 more apps have no price data yet.

What do people search for when they want a tournament and scoring app?

We scan 41 App Store storefronts. Typing Tournament and scoring apps completes to “tournament bracket” in 41 of them. Then “flagstat tournament” in 40, “pickleball tournament planner” in 40. These are Apple’s own suggestions. They show what gets typed, not how often.

What do users complain about most in tournament and scoring apps?

1. Ads: in 9 of 18 apps, 7.7% of reviews (5.2% in Sports apps). Counted from 2,580 reviews of every star on the 2026-11-09 snapshot, never estimated.

Cited: What RevenueCat measures across subscription apps

Their report has no category matching Tournament and scoring apps apps, so only all-category figures are shown. A near-match would be a guess.

  • the median app barely grows; the tails are extreme

    median MRR +5.3% YoY · top decile +306% · bottom decile contracting

  • the launch flood vs the incumbency moat

    ~2,000 → 14,700+ new subscription apps per month (Jan 2022 → Jan 2026), yet pre-2020 apps still hold 69% of subscription revenue

  • even top categories take over 100 days to reach $10k revenue

    >100 days to the first $10k

RevenueCat, State of Subscription Apps 2026, 115,000+ apps · $16B+ tracked revenue · >1B transactions. Published industry figures, shown for context; App Imp’s own numbers are counted from reviews and never mixed with these.

How this is counted

We count the reviews we hold again every week. Nothing is guessed. A topic is found by the words a review uses, so the same review always lands in the same place. Every star counts. A share is the part of all reviews here that mention a topic. We compare it with the same share across 727 Sports apps, the group most of these apps are in. A topic is a gap when at least 20 reviews mention it, at least half the apps have it, and it comes up at least 1.15 times as often as usual. A problem in one app is that app’s bug. A problem in every app is nobody’s gap. This market has no full report yet, so the per-app notes are absent rather than estimated.